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In a new Q&A vlog on his YouTube channel, Obsidian studio design director Josh Sawyer took a question about why there are so few RPGs in contemporary urban settings. Part of the problem, according to Sawyer: They're more difficult and costly to make than otherโฆ
I want to establish my old school RPG sicko bona fides really quick: My favorite Fallout games are 1 and New Vegas. My least favorite is 3 (4 is better than it gets credit for in critical circles). I really did not like Starfield and did not make it past the fโฆ
Fallout 4 remaster, Fallout: New Vegas remaster, Fallout 5, Fallout 3 prequel for Fallout 76, Fallout (the TV series) Season 3, and whatever Fallout game Obsidian is now working on โฆ there's a whoooooole lotta Fallout coming your way if you're a Fallout fan...โฆ
If there's one thing we know about Todd Howard, it's that he doesn't hate Obsidian. We know this because he keeps telling us. He keeps telling us because Fallout fans won't stop speculating that secretly, deep down in his heart of hearts, Todd Howard hates Obsโฆ
Fallout: New Vegas is a sprawling RPG filled with sketchy factions, greasy NPCs, rubbery morality, and tough decisions, all of which ultimately lead the player to one of four possible outcomes that share one thing in common: They're not great. Which isn't to sโฆ
Last week, Avowed and The Outer Worlds 2 developers Obsidian lost around quarter of their staff to Microsoft's mass layoffs. The studio were subsequently reported to be pivoting to start work on a new Fallout game helmed by New Vegas director Josh Sawyer, withโฆ