Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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25% positive of 109 · Mostly Negative · Live from Steam
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"I Heard There Are Monsters Here" is a pixel , idle game. The monsters from the beast Land can never be killed forever. At the same time, the Land has countless minerals and wealth. Only when you have courage and wisdom at the same time, can you survive on the beast continent.
Live data from Steam, tracked by SteamPlayerBase.
Works, but may need extra effort. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 25% on 2026-11-01 → 25% today (109 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1. Fix the problem of monster name display 2. Fix the problem of abnormal return of switching hero skin gold coins
1. The Slime opens the advanced form 2. Novice guidance to send 10 Common Equipment Chest 3. Optimize magic store purchase prompts
1. Mineral value adjustment Optimize the numerical values of early mines 2. Prompt message Display time adjustment: change from 3 seconds to 2 seconds 3. Adjust the display order of achievements 4. Inheritance magic price adjustment 5. Monster Eyes Value Adjus…
1. Kill the monster mode from manual killing to automatic kill 2. Increase the "Monster raid" mode: After arriving at the specified time, you can turn on the monster raid, attracting the designated monster raid. 3. Adjust the original "automatic battle" functi…
1.Fix the UI issue of the coin frame being unable to slide. 2.Fix the problem of the female mage obstructing the character experience bar. 3.Optimize the UI of the "Daily Bonus" interface starting from the third week. 4.Fix the problem of being unable to click…
1.Inheriting numerical optimization Adjusting the prices of “Endurance combat” 2. Fix the problem that the Monster Eye is blocked by the novice guide prompt box 3.Fixing the problem of the character interface hierarchy 4. Adjust the CoolDownTime of decorations…