Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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71% positive of 60 · Mostly Positive · Live from Steam
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Inspired by an existing indigenous tribe, where they live on an island called "North Sentinel Island". Native Hunter gives the player the possibility of living the experience in the body of an indigenous person completely isolated from society, just like the Sentinelese do.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 71% on 2026-11-01 → 71% today (60 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This new version brings a range of general improvements to the game, including bug fixes, HUD adjustments, multiplayer optimizations, and other important overall improvements to the experience.As this build went through many changes during development, includi…
Fixes: Fixed bug where picking up furnace or campfire duplicates wood resources. Implementations: Added powers to the game. Added God Mode to the "Admin Menu". Added new NPCs to the village. Implemented animations and sounds when NPCs are hungry or sick. Intro…
Bug Fixes: Fixed the issue where the ocean was not visible on the map. Corrected the bug causing barrels to respawn in 5 seconds. Resolved the problem where the buffalo's attack would hit wolves even at a distance. Fixed the issue where cows would not move aft…
Implementations and Balancing: Reduced the quantity of branches generated by trees. Doubled the acquisition radius of land with the totem. Loot is now accessed on native bodies. Altered the character attribute descriptions. Increased the speed of descent and a…
Implementations and Balancing: Added the ability to construct floating foundations for ocean bases. Added a text box to facilitate item search within the crafting system. Introduced a password function for multiplayer rooms, enhancing security. Made changes to…
Implementations: Added peaceful village for item trading. Added hostile village for combat and resource acquisition. Added prisoners who can become allies. Added invasion of indigenous natives in structures. Added a new "portico" structure for construction. Is…
Hello, Hunters!We are currently finalizing a major overhaul of Native Hunter, with the last adjustments planned for this week.The reason this update has not been released yet is simple: we are focused on the polishing, final adjustments, and testing of all the…
Native Hunter — Development RoadmapNative Hunter is still in active development and is now entering a new phase of improvements, adjustments, and expansion.The game already has a playable survival foundation, including island exploration, resource gathering, c…
Fixes: Fixed bug where weight doesn't update when the character acquires weight-related abilities. Corrected minor optimization issues. Fixed collision errors in the landscape. Fixed supply crates in the village not saving. Fixed NPC trader not being fed or me…
After the initial release of the game, a series of significant updates have been implemented, marking a notable evolution in gameplay and the overall user experience. New gameplay mechanics have been introduced, such as the power system, allowing players to un…
Implementations: Added corpse marker when character dies. Added skeleton and crocodile set. Implemented raft movement key mapping. Corrections: Fixed issue with feeders not working. Fixed bug where animals were not reproducing. Resolved issue where animals wer…
Implementations: Added two new domesticable animals: Baby Crocodile and Baby Bear. Introduced a training map with training missions. Added the ability to construct structures on the raft. Corrections: Balanced the effects of snake venom for more fair gameplay.…
Implementations: Game translation into 6 new languages (Portuguese, Russian, Spanish, Turkish, French, and German). Addition of a health bar for the player's mount. Introduction of the game's first achievement: "FrogMan." Ability to collect furniture. Mouse se…
https://i.ibb.co/Kw1T0RF/Highres-Screenshot00004.png Implementations: Introduced a new island featuring a hostile village. Replaced the models of the following items: Huge Club, Stone Pickaxe, Stone hatchet, Torch, and Stone shovel. Added the SteamID viewing w…
Bug Fixes: Fixed a game performance issue that gradually compromised performance over time in each save. Resolved a bug where cave enemies spawned inside rocks. Addressed the issue where prisoners couldn't pass over beams. Solved the bug that prevented the cha…
Implementations: Added Buffalo mount. Added new item: bone crossbow. Added new item: Buffalo Saddle. Added new item: Leather. Added new item: Water Skin. Reduced damage caused by blizzards. No longer requires materials to light wall and floor torches. Implemen…