Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 6 · 6 user reviews · Live from Steam
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Guardians and Gods fight for earth's balance
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (6 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Last Eclipse Update 1.1.3 - Fixed the infinite combo that could be performed with any character with any of the special powers. - Shortened the stun time on hits and special moves. - Cleaned up poorly exported sprites. - Added motion blur to moves. - Some low …
Update 1.1.2 - Fixed Minester and Spring's projectiles from damaging very little. - Changed all characters' self-doubles, which now consume 100 gauge to prevent infinite combos. - Some Autumn and Minester hits weren't damaging hitboxes. - Fixed all fighters' f…
Update 1.1.2 - Fixed Minester and Spring's projectiles from damaging very little. - Changed all characters' self-doubles, which now consume 100 gauge to prevent infinite combos. - Some Autumn and Minester hits weren't damaging hitboxes. - Fixed all fighters' f…
- Fixed Eclipse powers not lowering the gauge bar. - Summer Character modification: Added a projectile and changed the auto-double. - Fixed the projectile special power being disabled. - Fixed stages. - Fixed several minor bugs.
Last Eclipse Update 1.1.0 - Reduced game size from 19GB to 1.1GB. - Reduced loading time to 5 seconds. - Fixed hitboxes. - Fixed the dialog menu from looping infinitely. - Improved overall gameplay and polished damage hitboxes. - Finally 100% compatible with S…
Finally out of Early Access Version 1.0!! - The game has been completely balanced - Video options have been added, allowing you to change the game resolution - The game starts faster - Dialogues can now be skipped with a button - Improved performance in the ga…
Shaders on fighters We are working on the shaders of the fighters here is a sample of the progress.
We present the two new fighters that will enter this year to the game, we want the community to name the second wrestling expert character. We will continue to correct errors and encourage new characters soon more news