Last 7 days · history since Nov 1, 2026
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Hello all! Overview This is a big patch, the Desert Biome is finished! This includes: -5 Desert levels with alterations -New Desert enhancements -Desert modifications to final level -Light fixing on all levels -Updated Biome effects -UI updates Desert -5 New D…
Hello all, First, this is a big patch adding in the final level! As for what's left in early access, we have a new biome (desert) as well as 1 new boss enemy. Of course, bug fixes as well for reported issues. As for the final level, it will look a bit differen…
Fixed an issue with Healer Hive Enhancment. Updated Boss relic images.
UI- New Text that is less boring for everything. New Victory and Defeat images after a level. Turret Room has a better UI, looks nicer and you can click anywhere on the preset tower information to load it. General button UI improvements. New button to save in …
NEW* Tiles will now auto-orient at the start of each map. This includes the random map modifications., making map paths look much cleaner. Previously this was done manually, and when the maps randomized themselves, tiles would not orient properly. Turrets can …
Bugs Alien tiles now properly can have path modified through them. They still cant be blow up or overloaded though. Also, focus no longer gets stuck for a couple seconds when an enemy dies. Thats all, enjoy!