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Hello, this is Pola, the developer of Battle Titan: RAINBOW.I'd like to share the development progress up to October, along with our plans for the months ahead.โโ1. Entering the Final Assembly StageThe overall shape of the game is finally starting to come togeโฆ
๐ข Battle Titan: RAINBOW โ Exhibition Report & Development UpdateHello, this is the developer of Battle Titan: RAINBOW (BTR).Reason for Delayed UpdatesIn December, I participated in two consecutive indie game events in Korea.As a solo, part-time developer, I fโฆ
Indie Game Show Participation in DecemberWe are officially participating in an indie game exhibition held in Korea this December.As a result, development focus this month has shifted toward artwork production and dialogue localization polishing. Artwork Producโฆ
BTR September Development Update The Korean title of the game will be changed.Previous: ๋์ธ์ ๊ธฐ:์ฒ๊ถ => ์ ํฌ๊ฑฐ์ธ:์ฒ๊ถ (Other languages remain the same.) New Playable Units in DevelopmentAdditional player-selectable mechs are being developedGraphics, settings, and attack โฆ
๐ข Battle Titan RAINBOW โ 8.Development UpdateHello everyone, this is Pola. with another Bi-monthly Dev-Log. As the game grows in scale, new challenges have appeared, but progress continues steadily.Development - video ( 3 m 30 s) - Please raise the resolutionโฆ
BattleTitan RAINBOW โ Development Update #51. English Version of the Dev Diary PublishedThe English version of the BTR Dev Diary #20 has been released: \ BTR - Dev Diary 20 (English) \Improvements have been made to the desert battle stage background art and gaโฆ
BattleTitan Dev. โ June 2026Since March, many events have happened, so this development report covers roughly three months. Compared to the carefully planned schedule I made at the beginning of the year, development has taken nearly twice as long as expected. โฆ
Due to changes in our development environment in 2026, this announcement was delayed while we adapted.A. We withdrew from our previous setup and needed time to adjust to a new workspace and equipment.B. Upgrading hardware became impossible due to the global riโฆ
Battle Titan RAINBOW Dev. Weโd like to share the changes made to the game. Game Genre Previously, the game had RPG-like mechanics with levels, stats, gear, and various options, only the combat was STG-based. This required extensive development in balance, grapโฆ
Battle Titan RAINBOW Dev. Hello, I am the developer of Battle Titan RAINBOW. It has been 1,151 days since the first demo was uploaded. During this time, I was unable to update the Steam page with new information about the game. Due to various challenges, progrโฆ
---------------------------------------------------------------------------------------- Hello, players. I am a developer from Battle Titan Rainbow. We have been working tirelessly on the development of the game, and as a result, we have made progress in the dโฆ
Battle Titan Rainbow Battle DEMO's first version has been released! Report : Play on Steam Deck . It runs in desktop mode. Demo Content A01 + AsuraHeavenfall (Infinite Battle) Mode + Set game options + X-input GAME PAD + Language (English/Korean)