Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey all.This is a 50/50 demo update plus a bit more roadmap.PATCH NOTES - 0.8.6There's been a lot of changes, since the last devlog. Most of it is still changing a lot, so I thought I'd just cover off the key ones.Heaps of tutorial usability tweaks.You now hav…
After an unexpected Haitus, Orestorm Factory is back with some pretty big changes.There were some base ideas in the previous demo that weren't working, most notably, some folks wanted it to be more Roguelikey, and others wanted it to be more of an incremental …
Launch went well, feedback has been good so far. I made a couple quick tweaks to fix some common feedback. The goal from here is to leave the demo as is and get as many people playing it as possible. These basically covered: Balancing characters The consensus …
Hey all, Fourbius here.The short of it is, Orestorm Factory has a new demo, with brand new systems, and I think you're gonna love it.The loreOrestorm Factory has been a dream project of mine for a long time, but its been tricky to figure out how to make it be …
Showing off the cool stuff in OSF.
Testing out the streaming functionality.
Devlog #00 This is going to be a devlog/braindump of thoughts and ideas about where the game is at now, versus where I want it to go in the future. I’m a solo dev, which means while polishing and refining things takes a long time, rapid prototyping of ideas is…