Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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90% positive of 22 · Positive · Live from Steam
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Dive into the fantastical world of Karawark and accompany the Pirate Crew of The Osminog on an adventure they were not prepared for.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (22 reviews)
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No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello my fellow Pirates! I just hop in for a quick bugfix of the last reported bug we could not fix: - Talking to glowing Flowers no longer gives you the Waterspirit ahead of time (sorry Speedrunners) Thanks to cozyKoakuma on twitch for finding this one live o…
Hi there! Time for another round of fixes :) - Fixed the Neutral Ending Sequence (again) - Fixed Aurelius not being able to send out for ressources (again :D) - Fixed Graphical inconsistensies - Fixed some wonky stuff for the True Ending.
99 little bugs in the code 99 litle bugs! You fix one up - you refactor around now its 127 Bugs in the code! Well Another quick fix since I broke something while fixing something: - Fixed a Bug where returning to the Manor after completing it, might time trave…
Our Lead Game Tester Polydeukes has taken another spin at the game and found many many many new bugs that need fixing :D So here we go: - Fixed many weird tileset bugs - Fixed a bug where the water at the broken Osminog at the Camp was walkable (woops) - Fixed…
Lots of tiny lil things to Fix - again thanks to anyone sending in reports! - Fixed a Bug where Captain Maugin appears to take over Ahron after the fight against the Slime Dragon, being there twice - Fixed various Markup Errors in some Dialogs that slipped thr…
I am stunned at how many people are giving my small game a chance! And the more people play the more little things that slipped through crop up ;) - Fixed a Bug in the Inner Sanctum of the Ruins that would softlock the player into the Wall - Fixed a bug where …