
Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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98% positive of 738 · Overwhelmingly Positive · Live from Steam
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Return as Gordon Freeman in a new VR adventure to City 17 and beyond. Deal with the consequences of your actions in Half-Life 2 with this community-made adaptation of Episode One to glorious roomscale Virtual Reality!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 98% on 2026-11-03 → 98% today (738 reviews)
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No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Preview builds
Weapon position will no longer be anchored to the wrong hand while pulling the slide in left-handed mode
Hey everyone, this month, we have prepared a new update for you with a number of new features and bug fixes that we hope you'll enjoy! Physical hands Your hands now collide with the environment and will no longer pass through walls. You can also tip over bottl…
Potential fix for a race condition that may have caused crashes on level transitions or loading saves Stop haptic effects when opening the menu Fix shotgun not visually ejecting a shell when pumping Fix crossbow model not showing hand for left-handed players
Added a preliminary sight for the AR2. Movement HUD hints reflect your settings for locomotion or teleport. Potential fix for crashes with AMD cards when MSAA is enabled.
Enemies killed by the crossbow will no longer turn into serverside ragdolls, restoring the ability to pin them to walls In ep2_outlands_02, antlions will no longer turn into serverside ragdolls to prevent them from accidentally killing your allies via physics …
Fix player held objects not properly following the player during teleport movement Shotgun reload shell count is now configurable via ConVar hlvr_shotgun_reload_shell_count Recoil penalties for handling weapons with one hand can now be disabled via ConVar hlvr…
Hello everyone, welcome back to the Citadel! Are you ready to swing the gravity gun once more, stabilize the reactor core and bring yourself and everyone else to safety? Since the release of Half-Life 2: VR Mod, we have been hard at work behind the scenes to b…