Last 7 days · history since Oct 31, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
96% positive of 87 · Very Positive · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 96% on 2026-11-01 → 96% today (87 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Develop:Brighton Showcase 2026A few months ago, we (my mum and I) showcased "i love me, i love me not" at Develop:Brighton, a networking event focused on the games and tech industry. I signed up not thinking much of it, and was surprisingly accepted. My game w…
hello all!Just passing by with a small update :New Music ! - DNDY has blessed us with some new music. on top of the original soundtrack, when interacting, each character will now play their own unique variant of whichever track is currently playing. This makes…
added a new "text message" style of letter fixed the "note to stranger" letters not displaying correctly fixed playername not showing in the mailbox's info screen fixed some URL issues fixed jorm dialogue at end game changed mobile notification names to lowerc…
Hello all ːdentonːIt's been a little while hasn't it ? I’ve been working on life and other projects, but this game still has my heart, so alongside everything else, I’ve been adding in new things, making this update.New Journal SystemPlayers can now create as …
ART & DESIGN OVERHAUL redesigned the pause menu redesigned aphrodite added variety to origami paper added variety to journal covers added variety to the "Note To Strangers" notes ANIMATION OVERHAUL camera now slightly zooms in to/out of player when pausing cam…
It has recently come to my attention that there was quite a big bug within the game, I'm not sure how I oversaw this for so long SO I APOLOGISE - Fixed progress not saving after respawning (after going out of bounds) - Fixed the music increasing in volume duri…
The past few days, I've been accepted to showcase at two different exhibits : GDLX 2026, and an event hosted by IntoGames "Get Into Games"!Coming up to the event, I prepared a little display setup, physically re-creating the mailbox, and my own poster + sticke…
Good afternoon, everyone!This Monday, I attended a conference hosted by "Gaming The Mind", a charity focused on mental health in games. At this event, they handed me an award, recognizing the work behind "i love me, i love me not".The game is far from perfect,…
hello world,I've just created a new guide to help players make beautifully unique letters for our MailBox, check it out and give it a go! :If reading isn't really your thing, the guide is based off of a video I've uploaded the other day, so give that a watch i…
Hello, It's been a while! I've been working on improving this game for a little while, making changes where I can here and there during any free time that I had. Anyway, let's not ramble on too long. The Mobile Game! "i love me, i love me not" is now fully pla…
1 item on Steam, newest first.