Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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62% positive of 8 · 8 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A Supernatural Visual Novel covering Fae, Demons, Mages, Vampires, Shifters, and sometimes..humans.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 62% on 2026-11-01 → 62% today (8 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Before, you might get "New Image with bc Added!". This has been fixed so it will say "New Image with Bria Added!". There was an also an issue with loading causing maximum recursion due to a legacy audio class. I have fixed the issue, and it now does what it in…
Just a few small changes to ensure default names works as they are supposed, and also ensure everything is updated as necessary. :)
For persistent.CharacterName and persistent.CharacterNameLong, I wrote something that will check each time you load up. It should be relatively quick, and only adds if a key does not exist in the dictionary.
If for some reason, Cait doesn't end up in the persistent.CharacterName, it will give a key error. I have changed the code to either find the name in that dictionary, or give the default name so it does not create an exception screen. :)
This error was made due to an error in code in how I was doing sound effects. This has been fixed. :)
While working on another project, I had noticed that how I was doing sounds with ATL in Ren'Py wasn't the best coding practice. So, I decided o change it up. Also included is a function for compatibility, so Saves shouldn't break because of this. :) I will als…
After updating to the Stable Version of Renpy 8.5, I have taken the visual novel out of Early Release. It has been a wild (and educational) ride developing this story, and I definitely learned a few things I would do differently in the future. :)Now, this does…
Hi all,So Ren'Py 8.5 had officially released, and when I am ready to push to the server: I get either CPU or RAM errors. Right now, I am on a Mini-PC writing this so I can get the parts needed to repair my system (cpu and ram are here, just need the motherboar…
No Gamepad SupportAt best, Fire of Life: New Day with the custom screens I did had partial support. I tried to resolve this with an add-on, but it keeps crashing (likely because something I did). Other problems included that it wasn't doing things like the Cha…
Fire of Life: New Day 0.9I am releasing 0.9 which has the remaining story involved with this particular VN put into it. This does conclude Day 1 to 3 within all storylines, and sets up for future ones. :)NextI will be working to try to integrate GamePads into …
StatusRight now, I am closing in on the final art (narratively) for Fire of Life: New Day. Once that is complete, I will do the same soundtrack, bug check, etc and release it. I don't have an exact time frame just yet. However, this will put it to version 0.90…
Onwards!After taking a week or some away from rendering, I am back to try to finish up Madison's arc in this story. After that, I plan to move into the other arcs to close them up for this visual novel.Now, to clarify, I do plan to make another visual novel th…
This is more or less to say I am still here. The weather has been having negative effects on my health, so I haven't been able to concentrate and focus as much as I want. Not focusing in Daz or Python is how mistakes are made. ;)The next segment will conclude …
Prelude to ChaosThis segment covers the rest of events for Day 3 and sets up for Night 3. Aida and Emily have their final scenes for this visual novel, while Dee, Dria, Lucia, Madison, Tori, Kei, and others move prepares to deal with the night.Some Code Optimi…
I have been a little while I made a dev log due to health issues. I do apologize.Artwork for "Prelude to Chaos" (official name) has been completed, so I doing my rounds of soundtracking, gallery adding, bug checking, and more.I do not have a definitive release…
1 item on Steam, newest first.
