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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey - Dev Here, We could say that the demo update is a proper baby—it's been nine months since the last one! This time we have to show a few things. The biggest changes are the UI overhaul and the new dialogues. Let us know what you think about it and if you e…
Hey - Dev Here Do you remember the Freedom Games Publisher Sale from April? Maybe some of you have noticed that Waifu popped up on the wishlist recommendations among all the other cool games. In storytelling we like to call this "Setup and Payoff" - a subtle h…
Hey Guys - Dev Here The last month was filled with even more work on the art assets. Most of the time was spent with more environment art and porting legacy things into our current content pipeline. So many funky bingo words, innit? To be more precise, we got …
Hey Guys - Dev Here I didn't post last week's weekly update, because there wasn't enough to write. That is certainly kinda funny, given that every day is very productive. Well, the reason for the low amount of update-posts on the discord channel is that I am f…
Hey guys - Dev here A lot of stuff happened on the development side since our last monthly update in June. The dialogs for all story arcs are done and the current word count is at 30K. Together with all the other game texts (like item names, descriptions and d…
The Steam Summer Sale is on now, running June 25 to July 9! Don't forget to wishlist Get Your Tentacles Off My Waifu! now. While you wait, check out great deals on other indie.io titles during the Summer Sale to add to your collection. https://store.steampower…
Hey guys - Dev here I don't have a lot of new gameplay pictures to show, but I will drop a picture of the Yandere Waifu to show that I still like you. Since our last post, we have spent all our time writing dialogs. We started with the most exhausting part, wh…
Hey guys - Dev here First I have to apologize that I didn't post a weekly development update last week. The migraine goblin struck, but he is pacified again and will likely rest for another six months. So let's move on to what generally happened last month and…
Hey guys - Dev here As GLaDOS said in the trailer: It's been a loooong time. How have you been? First off, the silence over here is my fault. Instead of writing updates outside of Discord, I kept working on the game in silence. To address this issue, I want to…
Hey guys - Dev here Let's have an update, shall we? Making all the levels is a lot of fun and we make good progress. Since our last news we made 7 more levels. The second biome (Level 6 to 9) is done and the third biome (Level 10 to 15) is only missing level 1…
Hey guys - Dev here Let's have another video and talk about how things are going. Production Making Level 06 was like: "Yeh... Production wasn't so bad." Making Level 07 was like: "Yeh... Production is actually bad." And after that realization we started to do…
Hey guys - Dev hereLet's finish this week with a gameplay video:Elaborationdoesn't elaborateleavesElaborates AnywayThe last three weeks we wrapped everything up related to monster spawning. We did the bare minimum of putting everything into place and didn't sp…
Hey guys - Dev hereToday is the last day with our interns, and they’ve both left us with some great progress to share.ModdingThe modding system is now about 90–95% complete. The main work left is just wrapping it all up properly. We can already load the base g…
Hey guys - Dev hereCome closer, because I will tell you a fun, little secret for why there were no posts the last two months. It's really fun, promise.The reason is that I want to make news and other posts on Friday afternoon. Ideally I do this after finishing…
Hey Guys - Dev Here The last week was a very productive sprint for Waifu and we are pretty much through with the last overhaul to turn the diegetic house item handling into a classic house menu. Instead of flying around in the house to carry items from A to B,…
Hey guys - Dev Here We make very good progress to the next demo update. The waifu graphics and ui overhaul is done and right now we fix all the bugs we have created in the process. And oh boy - we created a lot of bugs. Additionally, while I was working on the…
Happy New Year - We made it 25% to the next century. The last month was filled with making graphics for the dialog poses and refining them where necessary. Alongside that we also refined our tools for previewing stuff. So have a gif: The UI Overhaul is done an…
Hey Guys - Dev Here The last month was filled with a lot of UI work. All the concepts I posted last month had to be implemented into the game and oh boy - it broke so many things. Anyway - Here are a few pictures right from the game to show that there is actua…
Hey Guys - Dev Here We were way too quiet the last few months. It's time to change that bad behavior and let's do this with a bigger update. Over the last months we worked on the three biggest issues, which are the dialogues are not cool, the ui is not cool an…
Hey - Dev here Let's have a small status update. Today I uploaded a new Unstable Build. The reason that it's not a regular update is that I did some risky changes to improve the performance, but may cause very mean errors. Maybe even a good 'ol crash. So befor…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.