Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
50% positive of 4 · 4 user reviews · Live from Steam
Loading reviews from Steam…
Set your course and explore a variety of environments on the seas in Phantom Tides. Battle various enemies and bosses as you collect items to help you on your journey. This 2D style platformer will challenge your skills and wit.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (4 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed sizing issue with NPC dialogue box. Size will now adjust to fill the window Increased gold received from enemies Reduced the cost of many items Fixed issue to prevent accidental deaths after a boss has been defeated
Fixed DOT issue with Barrel Shark Trio Fixed Bug with the First Mate Boss fight Adjusted damage collider on Kraken battle Slowed Speed of Small Krakens during Kraken battle to give time to dodge Minor tweaks to Audio and animation
Melee attack animations and feedback have been fine-tuned. Platforming has been improved, adding more "stick" to landings to reduce slipperiness when jumping. Most enemies no longer re-spawn unless you return to the ship or re-load. Various enemy animations an…
Minor Visual and animation Updates
Enhancements VFX added to various traps/hazards to act as warning/tell Added visual to help distinguish return to ship and inventory at camps Added some tips for hazard/traps enhanced the VFX rain for some levels Added SFX to acid jumping area to signal it sta…
Boss encounter adjustments UI KB mapping fix Minor enemy path fixes Various minor adjustments to render layers