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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This is a major gameplay update with a focus on core mechanics. Combat should hopefully feel much tighter, more fun, and more skillful for those who enjoy a bit more than just "walk around and auto-attack everything" (which is a totally fine way to play too, b…
Many changes are currently in the works, and this update is the first of several to get everything in shape before an Early Access release. Heroes now have Adventure Levels! You can level up heroes between runs, earn upgrade points, and choose which adventure …
This week I added a new user interface that's hopefully clearer and more helpful. I also changed how enemy spawning and objectives work, and squeezed in several other changes and fixes based on feedback. Next up: controller support and a new hero progression s…
This is a huge gameplay update based on all the feedback gathered during Steam Next Fest. It kinda feels like a different game, hopefully in a good way. Let me know on Discord! Why the Changes? I wasn't happy with the core mechanics. I could start to see why a…
Quick update that starts to improve the clarity of the action a little, especially health bars. The color palette and lighting was also making it pretty hard to distinguish characters from the environment. It's an ongoing challenge, so this is just a start. Ch…
Big update based on feedback from everyone trying Helmscape this week. Here's a list of all the most significant changes. Balance changes remove movement penalty while attacking slightly increase speed of leveling up lower blacksmith costs add one more upgrade…
It's festival time! Here's one more big update to kick off the week, including a new enemy if you make it through the demo map's silver gate. I hope you enjoy the demo, and thanks again to everyone in Discord sharing bug reports and feedback. Full change list …
The Helmscape demo is now available! Kindly join me in giving it a try to help iron out bugs and improve it in time for Steam Next Fest on Feb. 6. I'd really appreciate hearing all your feedback, bug reports, etc. either here or on Discord. Lots of work remain…
Pick your heroes and battle your way through castles, caverns, and hidden villages in a quest to escape The Hand. Coming March 2023.
Come check out gameplay footage for Helmscape.
I just uploaded a new trailer and screenshots. With a couple months left before Steam Next Fest, the visuals and gameplay are coming together. Some major changes include: A new party bar UI showing your heroes, leader, and abilities New FX and camera work for …
Instead of dashing, Helmscape has leader tactics. When you press the spacebar, your current leader executes a special move that is generally helpful to your party. Here are some examples: Flamewalk (mage). All heroes run a bit faster and leave a damaging trail…
It's been a tough couple of weeks! After creating the Steam page, trailer, etc. I took a step back and decided the visuals need a lot more work. I spent a lot of time improving colors, post-processing effects, stylization, animations...pretty much everything. …