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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
What I added: finished sound design for airplane cutscene (just need to export the audio from premiere pro and add it into unreal engine) continued work on the dialogue tree finished date animations added end credits added music no "what I want to add by the e…
​What I got done this week: Achievement integration for non-steam versions (there is now a menu in the options and main menu for checking achievements and an in-game notification will pop-up when unlocking achievements if steam is not connected) Transitions be…
What I've got done this week: I finished checkpoint 3 started working out an idea for checkpoint 3's cutscene worked out an idea for relaying story information to the player in a realistic way have checkpoint 4 roughly 1/3 of the way done added NPCs an animati…
The demo is almost done. I'll just put a quick list of things I've got done then go into more detail on what is done and will be done. Achievements have been added added some secrets have the story (of the full game) almost fully mapped out added a second cuts…
So, it's been a bit. Here's what I got done so far. I finished checkpoint 2 (it's fully playable is what that means). and I created a cutscene for the bad ending of checkpoint 2. The cutscene is still a work-in-progress but is mostly finished. what I hope to g…
Alright, new update. pause menu now works with controller pause menu is still missing a settings menu main menu settings now actually apply (I was dumb and forgot to make them apply) the game now saves progress the second checkpoint of story 2 is half done. I …