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A Sci Fi VR Tower Defence Game. Upgrade & Manage - Defend & Rebuild - Endure.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
* Fixed some spelling errors in the last patch notes and in the tutorial.
* Found and fixed first bug that was causing the siege tower to spawn multiple times per sector. * Found and fixed second and final bug that caused the siege tower to spawn more than once per sector.
* Added a quick tip to the Mobile Defence Base letting first time players know to use the touch button on their wrist display to end preparation and start the siege round.
* The bug where very quickly spamming buttons while holding an object would confuse the interaction system returned and reared its ugly head. It has been fixed and tested with aggression so that it may never bother anyone again.
* Added interactive Quick Game Guide screens to the Space Station. * Added first version of a splash screen to the game... finally. * Moved the Fast Travel menu to the wrist. No matter how long or short the player's arms are, all can now reach. * Removed playeโฆ
* Grab ray no longer enables for a moment when grabbing other objects. * Shopkeep droid now serves as a hologram projector. * Corrected ridiculous misalignment of text on score boards * Weapon range information added to tutorial and to the hints in the loadingโฆ
* Added simple functionality to Mobile Defence Base lights. Red is warning. Green is operational. Blue is upgraded and operational. * Quick Game Rules added to the space station. * Optimised physics for keep blocks that are part of towers and not walls. * Corrโฆ
Hello Ladies and Gents, We're happy to bring to life the Beta 3.0 version of Once Upon A Siege. After a month full of changes, we now have the game in a new state, with many problematic bugs fixed, additions and gameplay adjustments. The goals for Beta 3.0 werโฆ
Hello Gamers! We're delighted you decided to take a foray into this honest and unpretentious little game and we hope it brings you fun. It's a game developed by 2 dudes (one whom creatively directed and one whom developed) that are long time gamers. In fact yoโฆ