Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 33 · Positive · Live from Steam
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Outnumbered and outgunned in deep space? No problem! Turn your enemies' attacks into pure bullet heaven with your shield tech and absorb projectiles to power up your ship and score big! But when your shield expires and it's danger time, you better switch up your strategy fast...
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (33 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed a bug that did not consider repeat achievements when calculating AP. Retroactively awards the missing points.
UI: - Cleaned up achievements panel some more, added spent AP value. Music: - Added a new track by Ed Tremblay for Combat Training. - improved the music timing at the beginning of stages. - Fixed the wrong music playing sometimes in the first stages of some lo…
Gameplay/Graphics: - Added some different VFX to bottom portals (you will know when you see them) to make them stand out from the regular portals. - Improved contrast/visibility on corrupted projectiles and AOEs. Localization: - Fixed some formatting issues. -…
Localization: - Added a missing string (on the Steam login button of all places).
Gameplay: - Fixed Tutorial length (dragged on for too long).