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Hey there, fellow blacksmiths!It’s autumn already, lol. So, here’s a quick update from us covering the last couple of months. School and work have really been eating up my time, so I’ve been in "slow-poke mode" until winter. Overall, we’ve wrapped up a couple …
Greetings fellow blacksmiths!So, the half of the year is gone, summer time comes and already I've missed June. During the last 6 months we've worked really slowly on some things and others come fast. The part of the core mechanics in the game loop is reworked …
Greetings blacksmiths! Well, 2025 is going to end, with just a couple of hours left on the cooldown until the next, very important year. But before that, I'd like to wish all blacksmiths well and eat lots of tasty food during the holidays.At the beginning of 2…
Greetings blacksmiths!Long time no post, for me this more usual state. I think the most interesting time to post when we have something from 1-3 months of work. For this time we've been added basic running mechanic and fishing mini-game. After a boring job / s…
Greetings fellow blacksmiths! I haven't written devblogs for a long time, the reason is clear as day, I'm drowning in my studies and it's harder for me to find time for my tasks. But why am I talking about myself, yes, in the blacksmith we continue to do unnec…
Greetings blacksmiths! I feel like I need to post something to let you know how we are and what's going on with the game. Yeah, we got a little busy after the hot summer, and then autumn hit us in the face. It also came with a lot of study time and work for us…