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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ChangesVisualsChanged the appearance of the night route buildable to be more in line with the preferred routeResourcesAll resources except bodies are no longer perishableSettingsRemoved the MSAA option as it was not setting properly. Needs investigationUIHide …
ChangesArtilleryExtended cooldown on heavy bombardmentsUpdated randomisation of enemy artillery types to use weighted random. From less likely to most likely (Heavy > Concentrated > Scattered)Introduced grace period to quadrant valuable target allocation. For …
Commanders, have you ever imagined what it would be like to walk through the world of Dig In? Well, that's what ENDIX Expo is all about! ENDIX reached out and asked if we could do this. Our own Fenrinos felt up to the challenge and designed this experience. In…
CommandersThis is it! Head to this link to sign up for the Closed Beta ---- https://bit.ly/DiginClosedBeta We can only take a limited number of new Commanders onboard the Closed Beta right now, but we are aiming to bring many of you into this next wave. If you…
CommandersOur demo ends this Monday, but if you have downloaded it, you can still play until the 5th of July.In the last 15 days, you have played over 65.000 hours of Dig In The team at Vitar Games is very grateful to all of you who picked up the spade and jum…
Commanders! Our demo is Live! Click "Download Demo" on our Steam store!You have 7 in-game days to fight as the French or the British against the Germans on the Western Front in early 1914. When 7 in-game days have passed, the demo ends.We're making the WW1 col…
Commanders,Thank you for wishlisting and following Dig In. We are a small team in Iceland with a passion for WWI history and colony sims and we are thrilled to know that you're as excited about our game as we are. If you haven't already, please join us on Disc…