Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 1 · 1 user reviews · Live from Steam
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A visual novel/puzzle game set in a medieval fantasy world. Using "Magic Ink," you will draw working logical gizmos and contraptions to solve problems for the Institute and surrounding townsfolk. With the help of other characters, you may even invent a machine that will change the world forever.
Live data from Steam, tracked by SteamPlayerBase.
Works, but may need extra effort. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
added two new puzzles (chapters 13 and 14) added a Music On/Off switch in the Options screen added a restricted edit area in the ink editor, so you can't accidentally clobber the input/output nodes
We've been hard at work on a new feature: the Notebook. This is a place you can save and reuse entire circuits, or selected sub-circuits, from your design table.In the editor, right below the other tools, there is now a 📖Notebook button. Clicking this opens y…
We've been hard at work since the last update, polishing up the new raylib-miniscript engine and porting Inversion Institute over to it.The game is now fully playable, from main menu, through all 15 puzzles. It's faster, more stable, and the fonts look better …
OK, I admit it. Inversion Institute has been languishing on the back burner for several years now.But those days are over. We are refreshing it and enthusiastically pushing it forward once again! This will mean better responsiveness, more puzzles, and new feat…