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Hey look! Another TOTS Devlog. Are you sick of reading these yet? Because I'm not sick of writing them! In this devlog, I'm going to talk about my artstyle, how it's changed since Annie and the Art Gallery, and how I'll be dramatically improving TOTS' art! If โฆ
Hey look, another TOTS devlog! In this devlog, I'm going to talk about the scale of Tale of Two Sardines, and why the game is so frustrating to work on actively. TOTS is shaping up to be a much more detailed experience than Annie and the Art Gallery. This is mโฆ
Hey look, another TOTS devlog! jswessler keeping a schedule??? Today, I want to talk about one of my main philosophies while making this game, and three results from it that I'm currently working on in the game. Main Philosophy: Implementing cool mechanics in โฆ
Hey jswessler! Where is Tale of Two Sardines??? Alternatively: Breaking News: TOTS Script Found Dead in an Aerospace Major Dorm Room Well, it's complicated. At the center of everything is Miko, a character who, in the original script (and in hindsight), was anโฆ