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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey, pretending it's still the 17th again - this month it coincides with the 4th anniversary of our first demo release! Shame we're still in the midst of developing things, because it would have made for a cool date to release the new one, but at the very leas…
Hello guys I would like to use the fact that it's the seventeenth to share a development update as usual! First of all, I have to say that we have been incredibly warmly surprised by how well our last video-update did! This was the first time we really broke t…
It's the 17th - time for a monthly update, and while this one seemingly doesn't have much going on, it's a very important day for our team as a huge chunk of the team can take a long break from academia and return to working on the game :) Due to personal reas…
Hello everyone! 🦌 It's January 17th, which means... update time ✨ We've spent quite a lot of time coming up with (and implementing) achievements! Of course as with anything else, we do our best to make sure that these are meaningful pieces of additional conte…
Hello everyone! 🦌 Christmas approaches, and with it - the end of the year (and beginning of the new💫 ) With another year going by, our work on Ghost of Fall continues. Some of the in-game locations are already beginning to reach their final form :) This righ…
Boo!!! 17th... on time this month! First of all, we'd like to wish everyone a very peaceful, halloween season. It's only autumn once a year, but for us it's sort of always autumn when we work on Ghost of Fall (you know, since it takes place in autumn).As for a…
Hello! We've been quietly working for a while on the backend, so we're back to the 17th again, to bring something we've worked on (and show we are in fact alive and kicking! Here's a video, go watch:Now that you've seen the cutscene - it's recorded entirely in…
Howdy all youWe’re writing from Prague… with an epic monthly update (it’s epic) This month the world of GoF inched quite close to feeling alive thanks to a few incredibly important strides we’ve made in development. Namely… - Sound design - foley, sounds of na…
You might be curious - what exactly is going on with the video game i wait so much for and think about every day?? Did the people responsible for it run away to a tropical island yet?? The answer is: no! We have been considering going to a tropical island for …
Hello everybody! 17'th of December, 2024, - this is time for both the monthly update, as well as the last update post of the year, so we'll try to sum up what we've done this year! Most importantly we aaaalmost finished the demo we talked about in September. T…
Tiny... yet important update this month - another huge location in the game is practically completed (while we're wrestling the engine for cool effects) The early section of the game is not only playable - it looks really nice too :) Here's a snippet of how it…
Good evening, it's that time of the month 'o clock... Busier and sweatier than ever (due to the heat mostly, but also we are really working a lot 💪 ) This August brings a little puzzle/minigame showcase, some vfx, some audio design... Quite simple puzzle, but…
Hello everyone 17'th! Woohoo! An that means we have an update post! As you all know, the game in the making is called Ghost of Fall - but besides sounding cool, this title contains a double meaning 🙂 One of those meanings is literal - the game takes place in …
Hiiii So, we've posted lore, music, writing, atmosphere, visuals and stuff before - of course that's important stuff but this time it's time for gameplay mechanics instead 👾 We've got a playable build/testing ground for different game modes - this build's got…
Another month, another update Last month we've posted an update leaning on the artistic side of things and there's been people asking about seeing some more active gameplay in the next update. This month we wanted to show off the revamped combat, but fate deci…
Did you know? Rezz' Aja is a kind of a typically sweet, brightly purple wine created with the use of the rezz fruit, growing in the area known by the Felek as Kerrotesa Manai. Besides sourcing the fruit, most of the wine is also produced locally over there. It…
Hello... ⚡ 🦌 Here's a small but very meaningful update! We're working on building the atmosphere of the game's world, making visuals, pushing the engine to its limits to see how crazy we can get with effects and whatnot. Today's snippet shows two important th…
A bit of a different announcement post today 🦌 . As some of you have noticed, the demo is no longer available on Steam - the reason for that is that we don't think the demo version of the game is representative of how the full game is coming out to be. What's…
Hello @everyone 🦌 We bring a mini-update on a new gameplay element we're working on.. Ward now had a journal that he updates accordingly to what's going on in the game! You will be able to access the journal at any time - this will allow you to gain additiona…
Hello! In case you were wondering... developement on Ghost of Fall is going okay! :) This year, our summer holidays go into working on the game, which definitely makes our progress faster. So, what are we doing right now? Mostly adding fine details to the loca…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.