Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello! Forgot to post this when it went live, but here are the patch notes for update 1.09! Fixed seam in track Lighting changes made to all tracks Changed hover effect Should have less of a performance hit now and is now simplified Added a new player model to…
Hello! Small bug fix today that fixes playback of older replays crashing the game. Fixed a crash that was caused by thruster particle effects
Hello! Small (but important) bug fix today. • Fixed controller input not working correctly ○ Controls were inverted for the right joystick, and were very sensitive (for both joysticks) - This sensitivity (and invertedness) has been changed/adjusted accordingly…
Hello! Small changes to the game UI today to make the timer as well as checkpoint and lap text more visible as well as a bug fix for the tutorial UI where it was possible to have it stuck on for the duration of a race. Other than that, Take The Wheels! has jus…
Hello! Just a very small update for today! - Fixed the pause menu to now actually pause the game - Changed the main menu background to be blue instead of red Again, very small update, but work is being done on the main game and hope to show more soon!
Hello! Small update for the Take The Wheels! demo today. Some minor changes made to the vehicle camera as well as control changes to the car to make it more sticky to the ground (less bouncy on landings) - Camera now has small amount of lag behind the car when…
Hear ye! Hear ye!A brand new track for the Take The Wheels! demo has just dropped, and just in time for the Melbourne International Games Week (MIGW) Steam event!"MedievalDay2" is a short, approx. 45 second track created for Pixel Expo 3 weeks ago, and as this…
Hello! It has been a while. I realised I never included an update log for updates 1.09 and 1.10 (and today 1.10.1) so here is what has changed with those updates! Update 1.09 Fixed seam in track This was caused by the shadow of the track, and so shadows have b…
Hello all! Releasing a new update for the Take The Wheels! demo today! Featuring some new and improved replay functionality, as well as much more improved navigation of the UI with a controller! So you no longer need to rely on using your mouse to move through…
Demo update 1.07 is here! And with some great changes to vehicle handling, the music, track layouts and more, this is the update to play! Check out the detailed update changes below! • Added new main menu theme ○ There is now a 1 in 5 chance of the old theme p…
Hello all! Time for a change of pace, and what better way to do that than with an all new track! TrackDay03 is a fantastic short beginner track for familiarising yourself with the unique control scheme of Take The Wheels! and along with additional changes to t…
Hello all! Big visibility, performance improvement and game related changes coming today. Brand new text, replay improvements, back-end changes and… NEW MODELS!!!! • Updated all the font in the game ○ Using a new font face for all text to better fit the settin…
Hello! Today's update (Demo Update 1.04) features again, some further improved movement changes, with further reduced sideways friction to allow for smoother drifting as well as some new particles for the car, alongside some other quality of life improvements …
Today's update features a very noteworthy change in the handling of the car. With changes to airborne movement, water movement as well as general vehicle handing, you'll (hopefully!) find the car more rewarding to handle around sharp corners and long turns ali…
Hello! It's been a while since the demo was launched back in September. Well, I have been working on this for a while now and can now happily say that replays have now been added to Take The Wheels! There have been a couple of other minor bug fixes and improve…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.