Last 7 days ยท history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 ยท 1 user reviews ยท Live from Steam
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The world's finest HU-man simulator! Explore dungeons, slash enemies, collect loot, fight bosses, just like HU-man used to do in their daily lives. Now with a direct uplink to the Compendium for real-time updates!
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 โ 100% today (1 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Awesome progress this week :) We fixed a few long-standing bugs and the next boss is now fully beatable! Wooooooo Fixed equip of armor failing Fixed audio looping in certain areas Improved navigation in tight spaces Enabled health regen on the new boss... Muhaโฆ
I know it doesn't sound like much, but since Monday's build none of our testers have reported any more UI issues... FINALLY! UI Animation reworkUpdated Unity & DependenciesImproved performance on high end systems this time. I now get a solid 120Hz on my 4K monโฆ
Wow, another week of debugging and tuning and little to show for it :( Fixed animation jank during transitions Fixed crash on Intel ARC GPUs Upgraded navmesh Reverted attack speed changes of spiders
Woohoo - for some reason, we got a lot of feedback about boss 2, and it's not even his season! Tuned attack and movement speed of Boss 2 Added additional spider enemies More traps - you guys love those, right?
New year, new bugs! BROKE HU-mom... sorry about that! Fixed menu scene lighting Completed leather armor kit Enemies can now leap and jump!
Oh wow, where did this year go... Fixed two level generation bugs Fixed texture flicker on some room connections Improved mouse responsiveness during aiming Unity, navmesh, and other 3rd party upgrades