Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Just a couple little fixes
There are moments during development when the game changes for you. The most important one for me is when the game is first fun. This update isn't about that, that one happened years ago. But there was another one recently when I switched from text-rendered ch…
Fix a crash that only happens when you lose. I didn't find this because I never lose.
You can now turn the page back! Yay! This is one of the most obvious UX implications of framing the game as a comic book, and yet, it took me until today to get it right. It turns out it's quite complicated! You may have noticed that I missed my update last we…
Hooray! Zero to Hero is in Early access now! Ok, back to work making it better... Zero to Hero is super data-driven. All of the information about the bosses, the levels, the skills, and even the characters comes from little data files shipped with the game. No…
Hello! We're getting really close to early access launch now. Current plan is NEXT WEEK. This update is focused on one of the features of the game that has had the most iteration, but still wasn't up to the quality level I wanted to ship. Now it is! Let's go o…
Your powers are really important! While most of the build-defining features of your powers will come from upgrades during your run, your initial powers really set the stage. How powerful each upgrade is depends greatly on the context of the game. What your oth…
Some skills aren't very good together. If you take smelling salts and time skip, you can run circles around anyone, but you have no offensive ability. That's because those powers aren't supposed to work together. They belong to different characters! This is pa…
The game has more art now! Previously, characters were represented by single text character, with like... font rendering. Now the game is full of happy little pixel art characters. Even as a person who has played the game a thousand times, and is intimately fa…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.