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I spent another year taking Sword Islands to the next level. Here is a devlog summarizing the major features and systems I've developed during that time You can watch the full update in video format below or read through this article for the key highlights.Cur…
Summery of the devlog We’ve made some exciting changes to the game! Blade Arts now have updated projectile limits based on damage points, adding more strategy to your attacks. We’ve also added a new sound effect to the thrusting blade art for a more satisfying…
Join the excitement as Sword Islands launches its Kickstarter campaign! Every ounce of support matters, empowering us to expedite development and present you with a polished product. Visit our campaign page and back us up to be a part of this thrilling adventu…
Exciting News! The Sword Islands Kickstarter Page Is Officially Approved and Ready to Launch! It's that time where we call upon your support to make our campaign a resounding success. If you're as passionate about our project as we are, we invite you to visit …