Last 7 days
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75% positive of 41 · Mostly Positive · Live from Steam
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Reclaim the Sea is a roguelike strategy game set in a pirate fantasy world. Fight your way through randomly generated maps and text events. Command your pirate crew, upgrade your ship and make tactical decisions to beat the boss and save the world… or die trying.
Live data from Steam, tracked by SteamPlayerBase.
Works, but may need extra effort. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (41 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Reclaim the Sea 1.2 update is live, and it is the biggest update since the game’s launch! It features a lot of new content (new ships, new rooms, new weapons, 30+ new events, species, factions, items… everything!) and the full support of 4 new languages (Germa…
Reclaim the Sea 1.2 update is coming soon, and it will be the biggest update since the game’s launch! It will feature a lot of new content (new ships, new rooms, new weapons, 30+ new events, species, factions, items… everything!) and the full support of 4 new …
This is the first content update for Reclaim the Sea since its release. I wanted to take advantage of Steam's approval of community items and the winter sales to release everything that was ready without delay. More content updates are planned for next year.🌟…
🌟 New: Added new interception events and modified existing ones ⚖️ Balance: Reworked Cornucopia figurehead : It now provides 50% of food for 2/4/6 crew members (instead of 100% for 1/2/4 before). Interception events now scale with threat level
⚖️ Balance: Slightly increased boss difficulty in normal and hard. 🐞 Bug fixes: Fixed some overdrive modules being available just after loading a saved game. Fixed a bug that allowed more than the maximum number of supplies to be sold in stores. Fixed a bug p…
Version 1.0.3.0 🐞 Bugfixes: Fixed fleeing the boss event resulting in a soft lock of the game. Fixed hidden success description (on Steam only). Fixed Cornucopia counting automaton as crew members to feed. Fixed enemy crew health bar color turning green befor…
Hi everyone,Reclaim the Sea was released a week ago, so now is a good time to take a look back and talk about what's next.Feedback on the game has been very positive overall, both on Discord and in Steam reviews (by the way, if you like the game, please leave …
After years of development, I am delighted to announce that Reclaim the Sea is now available (with a 20% launch discount)!I spent the last few weeks of development extensively testing the game to fine-tune the balance and try to find every last bug, but it's i…
18 months after releasing the first demo of the game on Steam, I am thrilled to announce that the full game will be available on July 14. Thanks to extensive feedback from players and content creators, many aspects of the game have been gradually improved sinc…
Hello everyone, We are excited to share that Reclaim the Sea now supports both Simplified Chinese and Traditional Chinese, thanks to our regional publishing partner in China, indienova! We're delighted that more players will now be able to enjoy the game in th…
We love pixel art games, and we know you do too. So, let’s celebrate together 🎉 I'm super excited to share that Reclaim the Sea joins PixElated Festival this week! This festival is featuring some of the best pixel art games on Steam. There will be ✨ discounts…