Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 5 · 5 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Viral Reload EX is a shoot-em-up with a dash mechanic where you shrink down to fight infections at a microscopic scale! Can you defeat the evil Kyle Kaboom before he destroys the moon?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (5 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Todays patch addresses a minor oversight in the previous one where the game would not save which CRT filter you had chosen and always defaulted to the curved one, as well as some more rebalancing and bug fixes. Full patch notes below:Save which CRT filter the …
Todays patch addresses some of the complaints about the difficulty of a particular early game boss, "The Brain", as well as difficulty across the game with some minor re-balancing. Full patch notes are below: Brain re-balanced. 2nd phase telegraphs attack patt…
Some of you may have noticed that trying to check the high scores crashed the game! That has now been fixed, sorry to everyone that was affected. Unfortunately in the meantime the online leaderboards seem to be down, we're looking in to it and that will be fix…
After 6 long years of work, Viral Reload EX has been finished. Starting from a small prototype made in 2020 while we were all stuck inside and going crazy, it has evolved into the biggest project I (the programmer/pixel artist) have ever taken on. The final ga…