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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Included in this update, is an addition to the workshop uploader that allows you to publish Curated Mods along with Regular Mods. Curated mods are similar to normal mods, but can be voted on by the community, and implemented directly into the official game.
Changelog Added a new room ("room3gw"). It is an entrance zone variant of the security gateway / airlock. Fixed spelling errors in the English localization. Replaced the default loading screen progress bars with smooth progress bars. Updated the Third Subdivisโฆ
This is a small patch pertaining to the modding system and how files are loaded into the game and redirected to the corresponding files inside of mods. Changelog Reworked path handling in the Game.RedirectFile method Fixed a bug not redirecting files in the GFโฆ
Not a huge update, but it does completely redesign the mod uploader giving you the ability to update mods, along with a lot more features I think you all will find very useful. Changelog Additions Custom Language Implementation (You can find how to use this onโฆ
The well awaited modding update is finally here! The Steam Workshop should now appear on our community hub where you can find user created mods. You can find documentation on how to create a mod here. Changelog Additions Modding / Workshop System Changes Updatโฆ
Dear SCP:CBR Community, I'm pleased to share that the upcoming v1.6 update will feature an exciting localization option, allowing players to enjoy the game in their preferred language. However, as a solo developer, I'm unable to translate the game into every lโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.