Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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83% positive of 83 · Very Positive · Live from Steam
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A Quest That Became Legend is a game inspired by old school RPG classics, with turn based combat and an open world environment. Set out on an epic quest to defeat the dark conjurers and save your world from destruction.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (83 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
In a short while, the next update will be ready.1. In the update from 16 February, the spell Dirt Arrow was changed to last longer and deal more damage. However, by accident, the damage increase at level 1 was made equal to the increase obtained with level 4 E…
Update coming later today: 1. I noticed that some quality settings were not set correctly, resulting in an unintended decrease in quality on some systems. This issue is particularly noticeable in the environment ground textures, which become blurry at a very s…
In a couple of hours, I will make an update that adds some changes to the Ranger class: 1. The skill attacks that use normal arrows, like Heavy Arrow and Double Shot, are now undodgeable. 2. The skill tree option for 'Enhanced Dexterity' now gives 2 extra dama…
This update contains: 1. Fixed an issue where, after performing an action that costs an action point and leaving the area before the action point had recharged, the action point would not recharge unless a save game was loaded or the first round of combat had …
This update contains:1. A fix for the Nobleman’s Cloth armor, which had a fault that meant it would disappear after loading a game.2. A correction for the Always Run and Auto Move functions. Previously, when Always Run was enabled and Auto Move was used, the r…
This update contains:1. Correction of a few typos.2. For every 3 points of Constitution, 1 Combat Energy is granted. However, on the character creation screen, Combat Energy appeared to increase with every point of Constitution.3. For every 6 points of Wisdom …
The next update will be released a little later today and will include: 1. In the controls menu, a typo has been fixed so that when assigning the right mouse button to an action, it will now show as RMB instead of LMB. 2. If a savegame was made and then loaded…
The next update is almost ready: 1. In the prison camp in Etyrial, one of the stairs was blocked by an invisible wall; this has now been corrected. 2. An HP cap of 2300 on the Regeneration spell has been added.
The next update will be ready in a couple of hours: 1. The achievement for collecting all the Ruga fruits did not trigger. This is now corrected. 2. The achievement for killing the Storm Witch triggered just by killing one of her clones. This is now corrected.…
In a couple of hours, the next update will be ready. 1. 26 achievements have now been added to the game. Achievements will not be added retrospectively, so only goals completed after this update will unlock the corresponding achievement. 2. A test function had…
1. Corrected a bug that meant players could discard shopkeepers' items.
1. Corrected a bug where saving while having the shop window open would override the player's inventory with the shop's items. 2. If the inventory window was open when entering a shop, the player could not move after closing the shop unless the inventory windo…
Later today, a new update will be released with the following changes: 1. Corrected a fault in the Viper Den in Rasunda, where some ambush enemies were visible. 2. Added a new spell, "Guiding Light," which creates a light source that follows the party around. …
In about two hours, the next update should be ready: 1. The shield skill previously ignored the defense power bonus it provides at levels 3 and 4, and the informational text was incorrect. This has now been rectified. 2. Some players have expressed a desire fo…
The next update will be ready shortly: 1. The item compare panel has been locked to the item info panel, so they always show up next to each other. 2. Screen match size now saves and loads correctly. 3. A new option called "Scale UI To Resolution" has been add…
1. The Shaman skill "My Blood Is Your Life" was only working when the shaman received physical damage. This has been corrected so the skill also works when receiving all other damage types. 2. The auto-walk function has been deactivated in combat. 3. Some enem…
The next update is ready and will be available shortly. Here are the changes: 1. Added the ability to change the volume of out-of-combat world ambiance and in-combat music separately. 2. Added a function that prints a message in the information window when all…
The next update will be ready in about two hours. Here's what it includes: 1. Added a button to restore default keys in the controls menu. 2. In the controls menu, mouse buttons will now be named 'RMB' (Right Mouse Button) and 'MMB' (Middle Mouse Button) inste…
The next update is ready in a few hours: 1. Made enemies highlight on mouseover, to make it easier to see which enemy is targeted when enemies are standing close together. 2. Added an option in the 'Other Options' menu to disable character voices. 3. Corrected…
The next update is ready in a short while: 1. Added a new skill to the ranger called 'Town Portal.' This skill enables the ranger to teleport the party to any village teleport that has already been discovered. The skill unlocks at level 20. If your characters …