Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
User Interface : Inventory display bugs Fix Inventory UI has been slightly improved Inventory now has contextual informations about keys that unlock challenges you must beat to get skills Part of the new design : The new "Crowler" is here ! The Arena has a bet…
Fixed lvl2 hidden sub-level too easy and but sending to lvl 3 Fixed level end screen auto-screenshot active by default Fixed all sorts of small bugs including some cursor ones.
The Ascent "tower" shader effects has been adjusted Some clouds have been optimised Arena has been fixed (some meshes were removed by accident) and some details added Sword aiming has been made less aggressive and relies more on last direction input Have fun !…
Some animation fixes fixed Jungle sub-level loading issues in level 3 Fixed "Bumping Winds" in Level 3 Some visual improvements are coming later.
1.0 Release ! Some new art Lots of bug fixes Running animation improvements and better slope walking / sliding
Jumping has been re-written with better reactions and coyote time. Visual bugs like gamepad key indicators have been fixed Some UI bugs were fixed and cutscenes dialogues now get typed at a normal speed. No more dead slimes after drinking acid they are made of…
Hello friends !This update focuses on two thing :Improving the first challenge by making it more interesting and fairImproving targeting system for both player and AIs ! For players, it means that if you don't move (attacking doesn't count), you won't risk cha…
Hello dear mages !Slight improvement : Now, when running on inclined ground, the character adapts its inclination like it did before but no longer plays cartoon character when stopping. Golem will adapt naturally ! (yes I'm proud of it ! 😋)Fixes :Many visual …
Hello, I read complaints about the game looking like an "asset flip" and "slop". To be honest, it hurts and it's hard to take but It's also an opportunity to improve.I'm currently reducing the "weird details" I put in the game to show the wizard's madness. Som…
Always dreamed about fresh rivers of pure water so acidic that it strips away "grime" and disinfects ?(It might work on mud too... a detail Golem, a detail !)Maybe you prefer some hot spring ? Satisfied or ... well nobody complains after a lava bath !Tell all …
Update 5.6.1 to 5.7.4The ascent had a lovely little "sliding improvement" 😈Magic Clouds have been adjusted to avoid a bug and improve "the experience" hihiFixes :Winds stoppingWrong collisions on stairs in The AscentLODs improved on some meshes to get better …
Changes :Movable stone blocks have been re-written and now slide easilyBoulders no longer hurt the golem when they are moving slowlyThe golem can stand on top of a boulder (but don't slip...)The Golem can stand on props like Wooden Boxes or BarrelsImproved gol…
Hello friends !Menus avec been improved for gamepad control ! No more focus lost on buttons.A new setting is here : Gamepad Dead Zone ! You can now see your sticks values and set your Dead Zone to the minimum needed. You can even let our friend the auto tester…
Steamdeck being my favorite gaming device, I worked hard to make the game fun on this device and I hope the victims of my lovely instrument of fun will like it ! 😋Frame pacing is extremely important in a platform game or any game involving precise quick movem…
The magniiiificent BETA 1 available in "unstable" channel !To try it, in your Steam Library, right click on the game, click properties, then Betas. Select the unstable channel.Feel free to try and tell me about your pai-- fun experiences ! 😈(and of course ple…