Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Features Multithreaded most light updates, gameplay is now silky smooth Creepers will only ignite if they have direct line of sight to player Skeletons need line of sight before they shoot Fixes F3 menu was wrongly showing huge build up of living entities Geneโฆ
Features Creepers are now more likely to blow up /structure command Redstone Ore now drops Redstone Dust Adjusted ambient music frequency Fixes Light was never updated when placing light sources Buckets placed broken liquid blocks
Fixes Liquids Were Broken Slight Liquid performance boost Slight light engine performance boost
Fixes Game would soft lock after exiting a world Exiting a nether portal in ungenerated chunks would result in void chunks Cactus & Sugar canes would always break during world generation Lag spikes when loading chunks Damage indicator for number 4 was broken Lโฆ
Features Blaze AI Settings menu rework Angry wolf eyes Post processing tweaks Smaller sun Main menu polishing 2 new songs: Mice on venus & Subwoofer lullaby Press ESC to exit menus
Features Achievement system 11 Initial achievements Diamond texture rework https://cdn.discordapp.com/attachments/633006932931772427/1104785222110814238/image.png Fixes Door & Trapdoor textures were missing Main menu music wasn't looping