Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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66% positive of 3 · 3 user reviews · Live from Steam
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Conquer Gaul in Caesar's legendary campaigns. Every choice shapes your empire—will you lead it to glory or ruin? Keep your people fed, your cities thriving, and your legions strong as you forge your legacy through the ages.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (3 reviews)
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1 item on Steam, newest first.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Gameplay Fixed asset loading for the Roman campaign data, which was failing to load properly. Linux Linux build now changed bindings to OpenGL from GLEW to GLAD, increasing stability of builds. Linux binary folder now also contains 2 extra binaries, one built …
Support for Linux added and new Historical campaigns. Gameplay Our designers have been hard at work crafting the new historical scenarios! - New Historical Campaigns menu added - New Gallic Wars campaign begun - A first historical scenario, the Helvetii Migrat…
DreamHack was incredible! Thanks to everyone who visited our booth and tested the game. We even did some live coding each day for last-minute changes and patches as issues arose. Here’s what’s new: Reworked ui Singleplayer Features • New tutorial highlighting …
UI - Custom map menu updated to use more sliders and dropdown menus rather than integer inputs. - Re-skinning of Roman UI begun. - Playing as the Gauls or Germanians now uses differ...
UI - Layout of most Breakdown screens updated to be centered and fit better for both average and wide screens. - Checkbox to Play tutorials added to the Learning campaign menu. By default all scenario-specific tutorials will be replayed unless unchecked. - Ter…
- New Sanitation actions: including Health Checks, Public Lockdown, Quarantine and Containment - New Victory dialog now shown upon completing a scenario instead of catapulting new players straight into the victory postgame screen - Fixed language identificatio…
Update 0.30.1 — Isometric View, UI Overhaul & Diplomacy Expansion It's been a while since our last update on the 15th of February — here's everything that's landed since then. The two headliners this time: a brand new Isometric camera view, and a big visual ov…
After launching the playtest, we are updating more frequently there, so here comes a summary of all changes since the last update in January. Gameplay: - Movement speed is now slowed down due to elevation differences, the higher the incline the lower the speed…
User Interface - Adjusted scaling of UI elements for Zone Info (Mac OSX) - Fixed filtering of some event types in the Log viewer - Years are now presented in BC and AD to give better context for some scenarios - Fortification level now visible in the zone hove…
User Interface - ZoneInfo tooltip size is now adjusted based on contents - Selected units/armies are now persisted and re-selected upon loading a game - Added more fading in/out for UI elements. Gameplay - Settlements will now surrender to occupying forces whe…