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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone, The last patch fixed a bunch of critical errors and made the demo way more playable. Yet there were, of course, still smaller issues that we had on our list or that were found by you guys. So, while we were working on the final product, we put …
Hello everyone, I like to present to you the very first public patch for our demo and, therefore, also for our game. A lot of people played the demo at the Gamescom convention and at home. We received a massive amount of feedback, criticism and love. And we ar…
New Interview Released As the next edition of Gamescom nears in, we're grinding it out. Still, we had some time for a chat with the folks at eSports.ch. We talked about the current state of the game and also gave some insights into our preparations for the big…
Preparations Galore Hey folks! While our social channels were active, we’ve been quiet on Steam lately. That’s because we’re gearing up for Gamescom 2024. The event will mark the day we release our new demo, as well as other major announcements regarding CACTU…
Landing Some Hits Hey folks! As February comes to a close, it’s time for our monthly roundup. This time, we’re coming at you with a much-requested, new player ability, fresh impressions of the 5th story level and a bunch of new enemies. With Speed Design, we a…
New Video Released The sad truth is that CACTUS lacked a properly staged player death sequence for too long. So we opted to change this and introduce you to it by staging a CACTUS vs. LIZARD battle! Previously, the fail screen immediately appeared upon death (…
New Video Released Due to popular request from you, we've now implemented a player melee attack! No longer will you have to run away from pushy enemies, instead you just smack their faces and move along. It's also good fun to catch attacking Kangaroo Rats in m…
New Video Released We're starting a new behind-the-scenes video format called Speed Design! This series gives you a glimpse at development through entertaining timelapses showing the creation and setup of level architecture, lighting, effects and gameplay logi…
New Video Released This showcases introduces the Dung Beetle, covering: Intro teaser Description by the devs An intense combat demo 🎞️ Be sure to also check out our latest Progress Report: Watch Report Get In Touch Social Media: Twitter | Instagram | | T...
A New Journey Ahead Hey folks! The whole team at Axon Flux wishes you a great start into 2024! As the team is rocking the lab again, we are planning our roadmap for the year, scheduling events, doubling down on video content and, of course, crushing through fr…
New Video Released The first issue of 2024 covers: First trip to the dunes 2 new story levels 3 fresh enemies 1 automated killing device 📕 Next Devlog coming this Friday: Read Devlogs Get In Touch Social Media: Twitter | Instagram | | TikTok | Threads | ...
Back To The Grind Our event-a-thon is over! (for now) After Gamescom, IFA, Hero Fest, Games Ground, Unite 23, Gamesweek and many stops in between, the team is back in the lab. But before 2023 comes to a close, we are putting our feet on the gas once more, crea…
To New Horizons Hey folks! Time seems to be flying lately! Against the background of a tumultuous year in the games industry and our autumn event-a-thon, we’re still diligently working on CACTUS. As a matter of fact, the game has recently entered the productio…
After The Storm Hey folks! After a formidable event-a-thon, covering gamescom and IFA Berlin, we’re back in the lab. Although some of us caught a cold, we’re in good spirits to push CACTUS to the next level, meaning: it’s time to kick off the production phase …
Getting Ready for the Show Hey everyone! Only three weeks until gamescom 2023, the biggest gaming expo worldwide. As previously stated, we’ve got two main goals there: find a publisher and meet new players. That’s why we’ve focused our attention on getting our…
Launching Our Community Hey folks! We're building CACTUS, a fast-paced, unconventional FPS with a small team of dedicated indie developers. Starting today, we'll document our development process here on Steam. Time to tell you everything about it! You Are The …