Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Don't hold forward, don't press fire, but focus on the vertical in this autorunning reverse bullet hell roguelike. Master the level layout by lapping the same short section several times while you gather steam for your hot air balloon companion. Make the balloon & yourself happy.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The amount of environment traps have been dialed down. A few combinations were too taxing on the hp bar. Bugfixes: Overlapping dream zones no longer stop you completely The helmet shield no longer gets you hit by spikes
Like teased yesterday in the small quick post today is the patch for boss time. Patch 1.1 introduces the first element of prelude to the true ending update which was teased in the Roadmap(roadmap visible at the end), aka boss 1 one. With the next patch we hope…
Patch 1.1 should hit the shelves tomorrow and will include the first boss fight and a new weapon. Little sneaky peeky:
Content Luck - New Stat (Increases crit chance, multiprojectile chance and gives a chance at big rewards) Fireball - Environment Effect Metaprogress viewable in menu Complete current metaprogress tree visible behind the bar in main menu. Fixes & QOL Trail effe…
Quick Notes Gameplay Added Spike Balls - New type of environment obstacle Nerfed Dot Gun - Cooldown from 1 -> 2 Adjusted drop rates on Viisari, Level Spikes and others Bugs & QOL Buttons no longer get unselected when you click in the background Shows gear accu…
Simple notes Several text fixes Proper level up information Spike shields now work as intended, recharge every 20 seconds and gives you a momentary spike invulnerability DOT gun knockback nerf Graphical issues fixed Music now starts playing after skipping a ch…
This week has been a full on chaos at our small studio. For us it came out from nowhere an email dropped in my inbox stating Epic Store was letting in anyone to release their game in the same way steam was as of that moment. Cue us dropping everything we had g…
Environment Effects in (full) force The game has found itself a new abundance of environment effects or lack thereof. Old players might notice the lack of spikes and acid pools in some runs and that because we have reached another level in closing in on our ne…
We are live! Everyone get in here, you can now play the fantastical, non-oppressive and colorful adventure that is Clockwork Survivors! Roadmap Expect bug fixes and improvements to drop in during this week, everything else will follow shortly. Our gears are tu…
Before the post falls into some more depths of Laps and Level ups, I urge you to try out the game on its playtest (available now) with some additions showing up on Friday. When light first shone from the sun, fate gave you three choices... In actuality of cour…
It truly is a rough instance when your hot air balloon gets stolen by your clone. A post leading up to the new years release of Clockwork Survivors
The core of the world was built around clockwork. An endlessly interesting and mesmerizing topic to research and peer into. Machines were soon taken away from reality and added magical properties, what better catchall to have than deem it magical. Before we ha…