Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey all! Time for a small patch with some balancing tweaks and more localizations. A bunch of balancing tweaks, most notably nerfed shotgun and sawblade Added support for Portugese (brazil) and Japanese
Hi everyone, in this update we've worked hard on improving the balancing of the game as well as adding localizations and a difficulty setting. As always we're very eager to hear your feedback and ideas for how we can improve the game. Improvements / Fixes Addeโฆ
Heya, here's another small update with some bug fixes and improvements :) Wolf, drone and turret will now prioritize enemies near the player instead of near themselves Simplified some powerup descriptions Skills can no longer be activated while in "super powerโฆ
Hey all! We've received some bug reports and found some bugs ourselves that we just had to get patched. As always we really appreciate all the feedback and ideas, so please keep them coming! Bug fixes / Improvements Lobby weapon upgrades no longer prevent in-rโฆ
Update time! Thank you for all the feedback. We have been hard at work fixing bugs and implementing new fun toys. New stuff Added an active skill system Permanent progression on primary weapon Big UI update Improvement and Fixes Fixed the GC-crash some users rโฆ
In this major update we've revamped pretty much everything. Boring upgrades have been removed and more fun/interesting ones have been added. The game is very much played the same, but there is a ton more chaos and mayhem in the end-game. We hope you like it asโฆ
Come join us for some zombie slaughter!
Come join us for some zombie slaughter!
Just a small test to see how things work