Last 7 days
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80% positive of 10 · Positive · Live from Steam
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One misty moonlit night, Count Dracula is attacked by an orange object from the sky. He finds himself awaking on a mysterious island with a pumpkin stuck to his head. With the new power of the pumpkin that protects Dracula from sunlight, he must find his way off the island and back to his Castle.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (10 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A small bug that was causing UI shop items, Power-Ups and Mana/ Health pickups was causing the UI to freeze is now fixed and should not happen again. Although this bug would rarely happen it could cause problems for the players vision in the game. Happy Easter…
Fast Travel has now been Implemented into Count Pumpcula. Fast Travel will only work once a player has visited a particular area, at which point it will unlock in the Fast Travel Map. Note: Players that have already played the game will need to revisit a parti…
The map now has a more detailed feel. This should make the game easier to navigate around. Although it's not perfect, it should still make the game feel more player friendly. Now that the map is complete, I will enable a fast travel function of the next few da…
A few people were having a trouble with the difficulty of this area, so I have done a minor rework. Changes: - Added a new enemy character to make Minas Gilath feel less repetitive with constant wall climbing and pogoing. Although that is still the main theme …
Hi everyone, Spikes should now stop doing multiple waves of damage. Also, in the patch yesterday, I changed the base damage from 1 to 0.5 damage and extended the Iframe time from 2 second to 3. This should be fine considering in the end game area there are Man…
Few players are having trouble with the Iframes and spike damage. As is I have made a few changes. - Iframes now last a little bit longer going from 2 seconds to now 3 seconds. - All Spike and Trap damage has been reduced from 1 damage to 0.5 damage. I will ne…
Hi everyone, I have been working on a new little game known as Slime Climb: A Count Pumpcula Tale. This game is a little expansion to the world of Lanthir. It takes place in an ancient pit known as " The Abyss." What more can you do other than to Bounce, jump …
Hi everyone, I appreciate all the love and support over this last week with the current Steam Next Fest event. If you would like to support this project even further and purchase the game at a reduced price, then feel free to support me on KickStarter. The Kic…
Join me in a livestream of my passion project, which I've been developing for the past 18 months. Follow the journey of Dracula, who finds himself struck by a strange curse... Far from home on a mysterious island, Dracula must find his way back to his Castle t…