Last 7 days · history since Nov 3, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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You are the last Lightfire Keeper. Use the power of the elements to protect your beacon from incoming waves of enemies. Explore mysterious worlds to find a way to prevail over the inevitable.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-03 → 100% today (2 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
0.5.0 Patchnotes Added Berrybushes and Magic Seeds Added inhabitants to the Lightfire Valley: Lucky Sprites! Fixed money coin rotation bug Fixed trap range Improved lighting and colors Improved various textures and particles Improved upgrade menu UI Improved e…
0.4.11 Patchnotes Lightfire Beacon now starts without the ability to attack - Unlock its laser attack in the Upgrade Menu Added new elemental icons and optimized selection display Added backwarts Dash Added Numpad Enter as an alternative button to start the wa…
0.4.10 Patchnotes New error sound effect Fixed some light beam issues Improved terrain and enemy paths Improved enemy physics and movement Improved projectile collisions Improved Intro Improved crosshair 'Spikey' enemy temporarily removed from game Preparation…
0.4.9 Patchnotes Fixed a bug where sometimes the next wave could not be started Fixed a rare bug that occured when turrets got hit by non-element spells Fixed too extreme air spells effects on flying enemies Fixed some situations where enemies could get too fa…
Patch Notes 0.4.8 Fixed a bug where traps that already exploded could be loaded again Fixed waveskip exploit Info popups now show up at the correct time
Hotfix 0.4.7 Fixed an issue where flying mobs would stop moving Removed some animation debugging functionality