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Hey it's been a.... while!The last post here was in 2023, which was a while ago, Here's what happened!I was pretty busy with University and generally had a lot going onThe original version of the game was started in college and didn't have much of a plan or di…
Hello! Welcome to another Weekly Update, Before we start next week’s goals will be the same as this week's! Today I’ll show the progress I’ve made in remaking the game’s HUD! Here’s the concept I made for the new HUD, It’s supposed to look nicer, be more custo…
Is this a Weekly Update?? oh… must have forgotten about that part, sorry! Welcome back to another “Weekly” update which if not for my massive general laziness problem, would be an accurate title. This last week I worked on adding Themes to The Idle Undead whic…
Hi there! Last week I planned to work on a remake of the Save Management System, Continue Work on the Settings Menu and do additional work on the Background Remake (I won’t be talking about that last one still, Big Secret) To quickly get one of the 2 out of th…
Hello there! This is the first of hopefully many weekly updates on the development of the games I’m working on, as well as general stuff! So far… the only game I’m working on right now is The Idle Undead, So let’s talk about that! These weekly updates will rel…
Introduction I keep delaying writing these dev updates, so they are not really as monthly as they should be… But hopefully, I’m going to write these more frequently now, despite saying this every other update. A lot has been added since the last update though!…
Small Demo Update:Saves are now saved in the demo instead of being wiped, feel free to play the demo as much as you'd like! You can also now play with touch input only. There's also now a Native Linux build!The demo is out now, stop reading go play it!...or re…
Hey there! Quick Update to say I've released the first trailer for The Idle Undead! Currently this trailer is based from the 0.0.13 version, So it doesn't include some newer features like Cards and such yet! I plan to make trailers every few versions (I make a…
Firstly, Happy new year! I started development on The Idle Undead near the end of 2021, So this month will mark a year and 2 months probably that i’ve been working on the game! Last year I had some trouble with getting the motivation to work on the game and co…