Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Overhauled enemy pathfinding, such that they are able to navigate tighter areas while taking a more direct route. These changes should greatly reduce the chances of enemies getting stuck.
Rebalanced projectiles such that a base amount of damage is always dealt Added messages to the loading screen Fixed a bug where the game would freeze and required a restart Other miscellaneous bug fixes The development team is currently working on a complete o…
Fixed enemies not being able to see you when they should Other miscellaneous bug fixes
Improved physics stability The full date and time of saves are visible in the load game menu Other small UI tweaks
Fixed bug where reward could not be collected for Smuggler's Bay camp
Fixed tasks not showing as completed in task list Fixed incorrect task map scaling Removed the button to give areas to guilds - this can be done at the quest giver