Last 7 days ยท history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Restored Patch 7/25 Fixed culling issue found present in renderer, causing duplication of items / FX bugs
Added an explorable house to the forest (safe-zone) Updated ambient forest sounds for day/night Various menu fixes Interaction fixes (crosshair/prompts) Fixed an issue where outline/prompts/HUD were not displaying correctly
Fixed mid/high graphic settings to point at correct asset Fixed settings UI to properly cover highlighted option Shadow/Lighting adjustments
Removed real-time shadows from moonTerrain shadow casting optimized (cut cost roughly in half)Yurei pathfinding now updates smartly instead of recalculating every frameTuned shadow draw distance + grass/foliage render distance on higher settings
Aetherial is now available on the Steam store with a 10% introductory discount! Thank you for your patience! I hope you enjoy! Please report any bugs, suggestions/feedback to our Discord server.
Aetherial was planned to release tomorrow, 7/10/26 - however, due to my own mistake in the latest submitted build it will not release until next week. When I submitted the build I included information that said the game supported game controllers, fully. And wโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.