Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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77% positive of 36 · Mostly Positive · Live from Steam
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Dungeoneer is a nostalgia-invoking action RPG with an old-school style taking inspirations from games like Baldur's Gate, Warcraft, Diablo, and Runescape - complete with a full campaign, end-game difficulty, and multiplayer. Play solo or with up to 4 players in co-op or PvP.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 → 77% today (36 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello! Alex here, back with another packed update! I know it's been quite a while since my last patch - life has been a bit consuming as of late - but I've finally reached a place where I'd like to release some of the changes I've been working on. This update …
This additional hotfix adds an auto-target feature. If you do not have a current target, an enemy attacking you will become your current target.
This patch makes a few additional changes and fixes the navigation issue on trees. Changes Changed default map zoom to 300% Updated and moved Attack Timer bar to be in a (hopefully) more intuitive location Updated color of Ability Cast bar Removed some mobs fr…
Hello everyone! This patch aims to greatly improve the UX by increasing UI capabilities (such as dragging Abilities around the Action Bar) and by fixing a bunch of UI related quirks and bugs. The UI should also feel like it's had a fresh coat of paint as the f…
Fix an issue where pathing would often break in the Wetland Labyrinth and Crystal Cavern Hero Dungeons Note: I often reproduce an issue where the landscape does not render for a specific room in the Crystal Caverns. I am looking into it but the pathing should …
I apologize for taking so long to release this update - I've been aware of some issues with the last patch regarding players failing to load in multiplayer but I wasn't able to return to this as quickly as I had hoped. These issues should now be fixed, along w…