Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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75% positive of 4 · 4 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (4 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Fixed regenerating block animation active while paused -Removed Karuna for R&D purposes -Removed Gun Tether Object for sanity purposes -Removed Respawn to overworld object for code clarity -Fixed Weapon despawn issue -Turrets no longer fire during cutscenes/l…
-Fixed bullet skipping initial block -Increased multishot fire rate -Reduced corrupted block hp 5 -> 3 -Introduced sponge item into game -Removed Copper from Bjorn Shop -Added sponge to Bjorn Shop -Increased darkness for dark levels -Enemies now function on a …
-Reduced the size of Fort Leeamo, for easier navigation -Tightened up level design for several levels -Slightly reduced golem hp 3d4+4 -> 2d4+4 -Reduced size of strange house outdoors to tighten up gameplay -Cliff kids respawn acts differently now depending on…
-Fixed Karuna swapping issue
-Implemented Status Effect System -New Statuses: -Burn -Freeze -Poison -Framework for system is complete as well, ready for new additions -Planned Statuses: -Bleed -Blind -Haste -Barrier -Petrify -Stun -Curse -Slow -Paralyze -Sleep -Root -Status Resistance -Li…
-Added Controller Bumper Indicator for Pause Menu -Upgraded Pause Menu scroll system -Frame system for vertical movement -Looser bounds for increased item vision -Fixed Save bug -Fixed start menu double click bug -Fixed overworld transition bug -Fixed equipped…