
Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
95% positive of 182 · Very Positive · Live from Steam
Loading reviews from Steam…
Local VR+PC horror: as a VR player, escape an underground facility full of giant alien monkeys. Up to 2 PC players can help you out controlling friendly drones... or crush you by playing as the enemy Mandrillians.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (182 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I won Pictured: yours truly with my iconic methhead look This last weekend has been a bit intense for many reasons, but I'm back! During Friday and Saturday I had a stand at the Guadalindie event, and I was also nominated for the Iris Games' Tech-XR category. …
Hello there! This update adds a bit of a "sample" of weaponry at the Firing Range. When no challenge is active, the Firing Range table will have a Gun, Carbine, HMG, Minigun, and ammunition for all Drone weapon systems. This means new players who go to the Fir…
Hello there! Not much to see here, just a bunch of tiny things I didn't get to add on the 1.0 release that I've had time to play around with -including two easy to get achievements! The main addition is the "DM Menu" (enabled via the cheat DUNGMASTER) that all…
Hello there! This is one of these things that you should not notice unless something went horribly wrong (there is not even a build download) When I started developing Escape from Mandrillia, I used the old SteamVR plugin that had the actions.json manifest on …
Hello there! This one is me fixing a bug regression that caused Mandrillian Bots to straight out stop respawning when a certain set of conditions were met. HOPEFULLY I did not break anything else in the process (it was literally a single line of code)
Hello there! This one was a pain to fix, but it was all thanks to the investigative work and sharp eyesight of community user TheEvilThanos. Up until now, Mandrillia had forced FXAA for the VR player; this was due to a long-standing issue with the ancient Unit…
Well this is it. Escape from Mandrillia is no longer an Early Access title. While I will always think there is room for improvement, I'm quite happy with how the game turned out. When Early Access started, there was a list of things that I knew had to be in th…
Hello there! This is an important one. The game is pretty much ready for the 1.0 launch barring some minor stuff (as those of you following the latest beta branch cycle know), and I finally have a release date: Escape from Mandrillia will leave Early Access on…