Last 7 days
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82% positive of 85 · Very Positive · Live from Steam
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The last world war didn't end conflict. The Iron Hand tyrannizes people, as the Resistance fights for liberation. In the resulting conflict high tech and brute force face off against guerrillas with unconventional tactics, leading to Red Chaos: A modern take on classic real-time strategy games.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 82% on 2026-11-01 → 82% today (85 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Today’s update focuses on map lighting, improved vehicle and infantry trails, ability timing adjustments, and additional visual improvements. MAP LIGHTING IMPROVEMENTS Day and night lighting has been reviewed and improved across all maps for better overall vis…
Today’s update brings important air unit fixes, upgrade improvements, new abilities, badge corrections, and UI improvements. BUG FIXES Supreme General Badge: The tooltip now correctly displays missing factions instead of missing maps. Improved and corrected se…
Today’s update focuses on unit balancing, combat fixes, visual and audio improvements, and Skirmish UI updates. BUG FIXES Tower 2 & Viper Laser Tank: Fixed an issue where they could sometimes hit air units at long range without dealing damage, depending on dis…
Today’s update focuses on Skirmish Ranking improvements, AI adjustments, audio fixes, and UI improvements. SKIRMISH RANKING Unranked players are now considered as the first rank, with the rank name and icon always displayed. Added a new starting resources modi…
This major update introduces the new Skirmish Ranking System, major improvements to unit movement and performance, and new abilities and combat improvements for Iron Hand air units. NEW – SKIRMISH RANKING SYSTEMAdded a brand-new Ranking System to Skirmish.Play…
Today’s update focuses on bug fixes, improved combat effects, and visual changes across several units. BUG FIXES AI could sometimes build two Generals, despite the limit of one General per player. Additional jets could sometimes be produced while existing jets…
After talking it through for a while, we decided to bring back a classic feature. We are currently working on letting the Engineer capture enemy buildings. Since we are still in Early Access and listening closely to your feedback, this helps us understand what…
We are currently working on balance changes for projectile units like grenade launchers, tanks and bazooka troops, mainly increasing their damage against buildings to prepare the next gameplay improvements.