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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone! We just debuted a new trailer (you can find it in the gallery!) and to go with it we have prepared a small update to the demo. Nothing too big if you have already played it, but there are some important things that we wanted to patch in there! Ch…
Hello everyone! Nitro here. We've got another patch incoming! The Kickstarter campaign has about a week left, and we still need your help to reach our goal. We encourage you to check it out and share it with your friends! And your enemies too, while we're at i…
Hello everyone! Nitro here. The Kickstarter campaign is still ongoing, and we'd love your support in sharing it! In the meantime, we've got a patch for the demo. We've been reading everyone's feedback and, after some consideration, we've decided to offer addit…
Hey everyone! Yite here, it's been a while since I wrote a blog post. The Time I Have Left is back! Not that it really left, but things have been in a difficult spot for us these past few months. But here we are at it again. Today I’ll briefly discuss how thin…
Hi everyone! Yesterday was a big day! We just launched a new demo and a Kickstarter campaign for The Time I Have Left! As a small self-funded team without publisher, this campaign is decisive for the final stretch of development. We are looking for support to …
Hey everyone! We've got some exciting news! First of all, did you catch the new trailer we released in The MIX? If you haven't, you can check it out on our YouTube channel! Or on the game's store page: Whichever you like the most! Of course, there's a special …
Hi everyone! We hope you're ready for what's to come this week because we have a juicy update for you! Tune in next Thursday for a brand new trailer during The MIX Fall Showcase! And that's not the only surprise we have 👀👀👀 📅November 21st 🕙9:00 PST / 12:0…
Hi everyone! The Turn-based RPG Fest is here and we didn't want to miss it :) This time we have prepared a special in-depth feature about the combat system in The Time I Have Left and how it ties with the exploration. Also, this is your chance to take a first …
Hi, everyone! Are you in Barcelona (Spain) this weekend? Then you have a new opportunity to try the new playable demos for The Time I Have Left during Indie Dev Day! We have made some tweaks after the feedback we got during Gamescom, come have a chat with us a…
Hello everyone! Once more we are heading back to Köln, Germany, for Gamescom 2024 (August 21-25)! This year you can find us at the Indie Arena Booth (Hall 10.2), Booth 3, with Catalan Arts and a few other Spanish studios. If you want to get a taste of The Time…
WORLD PREMIERE! The world has spoken! It's time for The Time I Have Left to modernize itself. Since we don't want to be left behind by the times, we have decided to skip ahead and release THE TIME I HAVE LEFT - REMAKE, a glorious quintuple A reimagining of the…
Happy Holidays from The Time I Have Left! Thank you all for this 2023! We can't thank you enough for being around. It's been a crazy busy year...the team has grown, we have improved our pipeline and development has progressed a lot. We are still working as a s…
Have you seen our official The Time I Have Left T-shirt? Read below and participate in our giveaway for a chance to win one! How to participate? Answer the question “What would you do if you only had 6 hours left to live?” in any of the 3 platforms: STEAM: Lea…
Here we are again! This time we are taking part in the Turn-based Carnival Steam Event, be sure to check it out to discover some incredible games! We have prepared a lengthy stream program that will be airing during the week. We have some new runs at our last …
Hey everyone! Whew. Our second time at Gamescom came and went, and it’s been very exciting! We’ve met many new friends, and saw plenty of people try The Time I Have Left, which was a blast. Over the last month we’ve been showing bits and pieces of the changes …
We just got back from Gamescom, but we already have a couple of events lined up: The Time I Have Left will be featured in this year Fear Fest!! We will be at the Indie Dev Day in Barcelona! (Come say hi anytime if you are around) To celebrate the ocassion, we …
We have just released our second trailer! This time, it showcases a lot of gameplay, and plenty of new content, and it even has some hints as to where the story might be heading. Be sure to check it out! And we would absolutely love to hear from you! Also, we …
Hi everyone! We are back in Köln, Germany, for Gamescom 2023! We have an updated demo with lots of changes and expanded features, so if you’re attending Gamescom, please drop by and say hello! (We don’t bite. Mostly.) You can play The Time I Have Left at the I…
In 6 hours you will be dead. It is fated to be. Even so… Is there anything you would like to do before the end? We have been repeating this hook non-stop for the past three years. It captures the essence of The Time I Have Left and (most of the time) is receiv…
Hey everyone! Nitro here. Game development is an iterative process. As ideas get explored and features implemented, they are refined, remixed, replaced, or even completely discarded. Like the Ship of Theseus, the change is continuous enough that it can be hard…