Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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In a world threatened by a mysterious interdimensional entity, pick your guild, pick your ship, and pick your battles!
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Made changes to the code behind respawning. Fixed some overlapping actors in Crystal Caves.
Fixed collision issues. Rebuilt lighting. Updated textures.
Crystal Caverns changes that I wanted to get out there while I work on other parts of the game.
Friends can be viewed in lobby, invited to game
Changed: Audio now changes between mute and normal immediately instead of fading Escape to back out of menus Guild list added in guild menu Crystal Cave materials adjusted Notification button animation for new notifications Fixed: Fixed pitch inversion in Repl…
Now the Readying does work. Fixed the Practice map so that the controls are similar to selecting Gazelle.