Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
50% positive of 20 · Mixed · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
DarkSpar is like an 8 bit RPG that mostly plays itself. All of the classic grinding and leveling of an 8-bit RPG without having to mash the attack button 10,000 times. We have skill trees, base building, and item crafting elements, too. Check out the free demo for 30% of the games content.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (20 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a bug that was making it impossible to find all 25 artifacts if artifact location was randomized
Redid the way that the offline progression routine works, which should prevent an error some people were getting about "possible infinite loop", as well as being faster in general.
First update in a while! One requested feature and a bugfix Population growth rate and maximum population is now viewable in-game, from the Game Statistics menu, under the General tab Fixed a bug where it was possible to re-build an upgrade you had already bui…
First news in a while Greetings visitors to Darkspar. It's been a while since I've posted an official update. Patch 1.1 Darkspar Chapter 2 development update Work continues towards 1.1 however real life stuff has gotten in the way. Darkspar is a one man projec…
Couple of bugfixes The bug with bow crafting from the initial 1.05 release was accidentally re-introduced in 1.05e, it is fixed now The achievement "Zoology" no longer requires the monsters from the Ancient Temple Fixed a very rare crash with an error message …
Couple of bugfixes Fixed an issue where dual-wield crafting wasn't working quite correctly in the new crafting screen Fixed an issue where during the early game discovering the zones in a certain order would result in the "discover a combat zone" quest being c…
Darkspar on Sale Pick up Darkspar at a discounted price during the week of 04/11/22 to 04/18/22! Last week saw the release of the fifth (and most significant) small content update for Darkspar which brought Three new gameplay modes New achievements Streamlined…
Darkspar at two weeks Darkspar is two weeks old! Thanks to everyone who played the game and a special thank you to those who have managed to get 100% completion. We didn't expect the game to get the level of attention that it did and we are certainly flattered…