Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added a Save/Load system for the tracks. You have several slots and ALL the trails are saved, so bear that in mind. It's not a full save/load system yet: time and the items you place are not stored yet. Added a experimental "Guides" system. To help you draw in…
Roughing in more areas of the map, testing how the nature feels. New snow-covered trees on a mountaintop. The river is back in, stages working. A lot of various small fixes.
Testing out these patch notes... Flute added! play with keys: RTYUIOP. It's a prototype. Sky fixed. Icerafts are more robust and optimized. The gameplay around inventory Items got improved and outline method changed. Procedural animal tracks added (some locati…
Hi!Just letting you know I'll be at Tokyo Games Show in a few days. I'll be at the Swedish delegation booth, If you happen to be at the fair, come by!And these are my new cards I'm gonna give out ːsteamhappyːCheers, Viktor
Just wanted to say, work is going well! And I got some exiting news to share soon. I'll be going on a convention tour...I'm getting more things good in multiplayer mode. Now only a few things are wonky.Building QOL improvements.Join out Discord to get into our…
You've been asking for multiplayer, so I've started to add it!Now you can build together too.
It's time you get to try the "game" I'm making. I want to find my audience, and hear what you have to say. Saving and loading of your tracks: