Last 7 days
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76% positive of 125 · Mostly Positive · Live from Steam
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PunjiVR is an unforgiving tactical shooter set during the Vietnam War. It experiments with and takes full advantage of the VR medium, including unique features like: Physics-based movement (climbing, crawling, running), a unique inventory system, ballistics, physics-based gunplay, and so much more.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 76% today (125 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New Map (Preview Only): Operation Red Forest will be the first Medium-Scale mission for PunjiVR. Check out the previous announcement HERE for details on the mission. The map is 'preview only', meaning there are no bots or mission objectives yet (they will be a…
Territories Gamemode: Territories is based off the classic attack/defend gamemode seen in games like Rising Storm 2 and the Battlefield series, where one team tries to capture a sector while the other team works to defend it. The attacker team has limited time…
Highlights: Added chest inventory offset adjustment Adjust how the chest inventory is positioned and rotated on your character. Added alternative chest inventory layouts Layout 1: Default Layout 2: Mirrored Default Layout 3: Centered (Dump pouch on bottom-cent…
Check out the next iteration of PunjiVR early and provide feedback to help make it the best it can be! HIGHLIGHTS: Added chest inventory offset adjustment Adjust how the chest inventory is positioned and rotated on your character. Added alternative chest inven…
Highlights: DP 28 Suppressed PPK TT-33 Item Spawner --- Major Changes/Fixes: Made all guns easier to reload while still making them require some precision New level selector Bots are less talkative A lot of fixes to custom loadouts (they should work properly n…
Major Changes: New Bot Animations Added new M79 variant If a bot in combat sees an enemy within 50m, they will be more likely to stop moving and to attack If a bot is suppressed, they can now choose to stay and attack their target rather than immediately fleei…
July 15th will be PunjiVR's 4th birthday, which means that I have been working on it for nearly five years now. Version 1 had 15 major updates until it was replaced by Version 2 last year, which has nearly 9 major updates out. In other words... I've spent a lo…
Provide feedback on the current state of PunjiVR. Your feedback will be used for Update 8, which will focus on polishing and improving the base experience of the game. The next main goal after Update 8 will be to improve the AI/Bots. --- Survey Link (Alternati…
The campaign will focus on the Battle of Huế, and it will be split into two parts: The PAVN-VC capture of the city The counterattacks and eventual recapture of the city by US Marines and ARVN The campaign will be based on real engagements and events of the bat…
I've been having a lot of trouble maintaining enthusiasm and discipline with Punji over the past two months due to burnout and having to balance a lot of personal and other work stuff with it. To ensure the train keeps on chugging, I'll be taking the next week…
Thanks to NULLRAD on the PunjiVR Discord for alerting me of the issue! -- One of the recent updates changed the installation folder for PunjiVR to a generic/placeholder 'content' name. I'm not sure what caused it, but it's fixed now. Other games you install on…
Current State: Update 3 is over 60% completed and should be ready for release in about two weeks. The main features for it include the long-awaited door gunner mission, weapon swaying, improved chest inventory (featuring easier grabbing/storing, and a set of f…
Click Here To Take It Alternative link: https://forms.gle/GJFJ7c3BRVR3avoa7 -- I look forward to your responses, thanks!